Class WorldRegion
- All Implemented Interfaces:
Shape
,Serializable
,Cloneable
- See Also:
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionclone()
Creates a new object of the same class as this object.boolean
contains
(double x, double y) Tests if the specified coordinates are inside the boundary of theShape
.boolean
contains
(double x, double y, double w, double h) Tests if the interior of theShape
entirely contains the specified rectangular area.boolean
boolean
contains
(WorldRegion wRegion) Test for containment.boolean
Tests if a specifiedPoint2D
is inside the boundary of theShape
.boolean
Tests if the interior of theShape
entirely contains the specifiedRectangle2D
.double
getArea()
compute the area of this regionstatic double
Builds and closes Path2D from the WorldPt objects of this WorldRegion, then constructs an Area from the path.Returns an integerRectangle
that completely encloses theShape
.Returns a high precision and more accurate bounding box of theShape
than thegetBounds
method.Returns a reference point that is the average of all of the X values and all of the y values.Computes the centoird of the polygon where the Cx and Cy points are defined by Cx = SUM[(Xi + Xi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A Cy = SUM[(Yi + Yi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A The value A is the area of the polygonReturns a line that is the perimeter of the polygon.getOutline
(WorldLine line) Returns a line the is the perimeter of the polygon.Returns an iterator object that iterates along theShape
boundary and provides access to the geometry of theShape
outline.getPathIterator
(AffineTransform at, double flatness) Returns an iterator object that iterates along theShape
boundary and provides access to a flattened view of theShape
outline geometry.void
init
(WorldRegion region) make a copy of the region's points into this WorldRegion.boolean
Insert a point into the region between the two points where the distace between the point to insert and the line segment made between the existing two points is the shortest.boolean
boolean
check to see if this WorldRegion intersect the WorldLine lineintersection
(WorldLine line) boolean
intersects
(double x, double y, double w, double h) Tests if the interior of theShape
intersects the interior of a specified rectangular area.boolean
Tests if the interior of theShape
intersects the interior of a specifiedRectangle2D
.void
boolean
boolean
void
parseString
(String str) boolean
void
toString()
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Field Details
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pts
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Constructor Details
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WorldRegion
public WorldRegion()
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Method Details
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getOutline
Returns a line that is the perimeter of the polygon.- Returns:
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getOutline
Returns a line the is the perimeter of the polygon. Takes as input a worldline that will be filled with the points.- Parameters:
line
-- Returns:
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getArea
public double getArea()compute the area of this region- Returns:
- the area in world coord^2
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clone
Creates a new object of the same class as this object.
It then initializes each of the new object's fields by assigning it the same value as the corresponding field in this object. No
constructor is called. -
getWorldRectBounds
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getCentroid
Computes the centoird of the polygon where the Cx and Cy points are defined by Cx = SUM[(Xi + Xi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A Cy = SUM[(Yi + Yi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A The value A is the area of the polygon- Returns:
- a world point that contains the centroid
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getCenterPt
Returns a reference point that is the average of all of the X values and all of the y values. It is stated by the following formula Cx = (X1+X2+....+Xn)/ num_points Cy = (Y1+Y2+....+Yn)/ num_points.- Returns:
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contains
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insertPt
Insert a point into the region between the two points where the distace between the point to insert and the line segment made between the existing two points is the shortest.- Parameters:
wpt
-- Returns:
- true if successful
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insertPt
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removePt
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toString
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parseString
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invalidate
public void invalidate() -
isClockwise
public boolean isClockwise() -
reversePts
public void reversePts() -
isSelfIntersecting
public boolean isSelfIntersecting() -
intersect
check to see if this WorldRegion intersect the WorldLine line- Parameters:
line
- the WorldLine to check- Returns:
- true if they intersect
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intersection
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contains
public boolean contains(double x, double y) Tests if the specified coordinates are inside the boundary of theShape
. -
contains
public boolean contains(double x, double y, double w, double h) Tests if the interior of theShape
entirely contains the specified rectangular area. All coordinates that lie inside the rectangular area must lie within theShape
for the entire rectanglar area to be considered contained within theShape
.This method might conservatively return
false
when:-
the
intersect
method returnstrue
and -
the calculations to determine whether or not the
Shape
entirely contains the rectangular area are prohibitively expensive.
false
even though theShape
contains the rectangular area. TheArea
class can be used to perform more accurate computations of geometric intersection for anyShape
object if a more precise answer is required.- Specified by:
contains
in interfaceShape
- Parameters:
x
- the x coordinate of the specified rectangular areay
- the y coordinate of the specified rectangular areaw
- the width of the specified rectangular areah
- the height of the specified rectangular area- Returns:
true
if the interior of theShape
entirely contains the specified rectangular area;false
otherwise or, if theShape
contains the rectangular area and theintersects
method returnstrue
and the containment calculations would be too expensive to perform.- See Also:
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the
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contains
Test for containment. This method tests to see if the WorldRegion parameter is contained within this WorldRegion. The test is as follows, 1) all points of the WorldRegion must be contained within this WorldRegion. 2) No edge lines can interset any part of the border of this WorldRegion- Parameters:
wRegion
- WorldRegion- Returns:
- boolean true if the wRegion parameter is contained within this Region, otherwise false.
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contains
Tests if the interior of theShape
entirely contains the specifiedRectangle2D
. This method might conservatively returnfalse
when:-
the
intersect
method returnstrue
and -
the calculations to determine whether or not the
Shape
entirely contains theRectangle2D
are prohibitively expensive.
false
even though theShape
contains theRectangle2D
. TheArea
class can be used to perform more accurate computations of geometric intersection for anyShape
object if a more precise answer is required.- Specified by:
contains
in interfaceShape
- Parameters:
r
- The specifiedRectangle2D
- Returns:
true
if the interior of theShape
entirely contains theRectangle2D
;false
otherwise or, if theShape
contains theRectangle2D
and theintersects
method returnstrue
and the containment calculations would be too expensive to perform.- See Also:
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the
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getPathIterator
Returns an iterator object that iterates along theShape
boundary and provides access to the geometry of theShape
outline. If an optionalAffineTransform
is specified, the coordinates returned in the iteration are transformed accordingly.Each call to this method returns a fresh
PathIterator
object that traverses the geometry of theShape
object independently from any otherPathIterator
objects in use at the same time.It is recommended, but not guaranteed, that objects implementing the
Shape
interface isolate iterations that are in process from any changes that might occur to the original object's geometry during such iterations.Before using a particular implementation of the
Shape
interface in more than one thread simultaneously, refer to its documentation to verify that it guarantees that iterations are isolated from modifications.- Specified by:
getPathIterator
in interfaceShape
- Parameters:
at
- an optionalAffineTransform
to be applied to the coordinates as they are returned in the iteration, ornull
if untransformed coordinates are desired- Returns:
- a new
PathIterator
object, which independently traverses the geometry of theShape
.
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getPathIterator
Returns an iterator object that iterates along theShape
boundary and provides access to a flattened view of theShape
outline geometry.Only SEG_MOVETO, SEG_LINETO, and SEG_CLOSE point types are returned by the iterator.
If an optional
AffineTransform
is specified, the coordinates returned in the iteration are transformed accordingly.The amount of subdivision of the curved segments is controlled by the
flatness
parameter, which specifies the maximum distance that any point on the unflattened transformed curve can deviate from the returned flattened path segments. Note that a limit on the accuracy of the flattened path might be silently imposed, causing very small flattening parameters to be treated as larger values. This limit, if there is one, is defined by the particular implementation that is used.Each call to this method returns a fresh
PathIterator
object that traverses theShape
object geometry independently from any otherPathIterator
objects in use at the same time.It is recommended, but not guaranteed, that objects implementing the
Shape
interface isolate iterations that are in process from any changes that might occur to the original object's geometry during such iterations.Before using a particular implementation of this interface in more than one thread simultaneously, refer to its documentation to verify that it guarantees that iterations are isolated from modifications.
- Specified by:
getPathIterator
in interfaceShape
- Parameters:
at
- an optionalAffineTransform
to be applied to the coordinates as they are returned in the iteration, ornull
if untransformed coordinates are desiredflatness
- the maximum distance that the line segments used to approximate the curved segments are allowed to deviate from any point on the original curve- Returns:
- a new
PathIterator
that independently traverses theShape
geometry.
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intersects
public boolean intersects(double x, double y, double w, double h) Tests if the interior of theShape
intersects the interior of a specified rectangular area. The rectangular area is considered to intersect theShape
if any point is contained in both the interior of theShape
and the specified rectangular area.This method might conservatively return
true
when:-
there is a high probability that the rectangular area and the
Shape
intersect, but - the calculations to accurately determine this intersection are prohibitively expensive.
true
even though the rectangular area does not intersect theShape
. TheArea
class can be used to perform more accurate computations of geometric intersection for anyShape
object if a more precise answer is required.- Specified by:
intersects
in interfaceShape
- Parameters:
x
- the x coordinate of the specified rectangular areay
- the y coordinate of the specified rectangular areaw
- the width of the specified rectangular areah
- the height of the specified rectangular area- Returns:
true
if the interior of theShape
and the interior of the rectangular area intersect, or are both highly likely to intersect and intersection calculations would be too expensive to perform;false
otherwise.- See Also:
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there is a high probability that the rectangular area and the
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intersects
Tests if the interior of theShape
intersects the interior of a specifiedRectangle2D
. This method might conservatively returntrue
when:-
there is a high probability that the
Rectangle2D
and theShape
intersect, but - the calculations to accurately determine this intersection are prohibitively expensive.
true
even though theRectangle2D
does not intersect theShape
.- Specified by:
intersects
in interfaceShape
- Parameters:
r
- the specifiedRectangle2D
- Returns:
true
if the interior of theShape
and the interior of the specifiedRectangle2D
intersect, or are both highly likely to intersect and intersection calculations would be too expensive to perform;false
otherwise.- See Also:
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there is a high probability that the
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getBounds
Returns an integerRectangle
that completely encloses theShape
. Note that there is no guarantee that the returnedRectangle
is the smallest bounding box that encloses theShape
, only that theShape
lies entirely within the indicatedRectangle
. The returnedRectangle
might also fail to completely enclose theShape
if theShape
overflows the limited range of the integer data type. ThegetBounds2D
method generally returns a tighter bounding box due to its greater flexibility in representation. -
getBounds2D
Returns a high precision and more accurate bounding box of theShape
than thegetBounds
method. Note that there is no guarantee that the returnedRectangle2D
is the smallest bounding box that encloses theShape
, only that theShape
lies entirely within the indicatedRectangle2D
. The bounding box returned by this method is usually tighter than that returned by thegetBounds
method and never fails due to overflow problems since the return value can be an instance of theRectangle2D
that uses double precision values to store the dimensions.- Specified by:
getBounds2D
in interfaceShape
- Returns:
- an instance of
Rectangle2D
that is a high-precision bounding box of theShape
. - See Also:
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contains
Tests if a specifiedPoint2D
is inside the boundary of theShape
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init
make a copy of the region's points into this WorldRegion.- Parameters:
region
- the region to copy the points from
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getArea2D
Builds and closes Path2D from the WorldPt objects of this WorldRegion, then constructs an Area from the path.- Returns:
- Area containing all of the pts of this region.
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getArea
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