Class WorldRegion
- All Implemented Interfaces:
Shape,Serializable,Cloneable
- See Also:
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionclone()Creates a new object of the same class as this object.booleancontains(double x, double y) Tests if the specified coordinates are inside the boundary of theShape.booleancontains(double x, double y, double w, double h) Tests if the interior of theShapeentirely contains the specified rectangular area.booleanbooleancontains(WorldRegion wRegion) Test for containment.booleanTests if a specifiedPoint2Dis inside the boundary of theShape.booleanTests if the interior of theShapeentirely contains the specifiedRectangle2D.doublegetArea()compute the area of this regionstatic doubleBuilds and closes Path2D from the WorldPt objects of this WorldRegion, then constructs an Area from the path.Returns an integerRectanglethat completely encloses theShape.Returns a high precision and more accurate bounding box of theShapethan thegetBoundsmethod.Returns a reference point that is the average of all of the X values and all of the y values.Computes the centoird of the polygon where the Cx and Cy points are defined by Cx = SUM[(Xi + Xi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A Cy = SUM[(Yi + Yi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A The value A is the area of the polygonReturns a line that is the perimeter of the polygon.getOutline(WorldLine line) Returns a line the is the perimeter of the polygon.Returns an iterator object that iterates along theShapeboundary and provides access to the geometry of theShapeoutline.getPathIterator(AffineTransform at, double flatness) Returns an iterator object that iterates along theShapeboundary and provides access to a flattened view of theShapeoutline geometry.voidinit(WorldRegion region) make a copy of the region's points into this WorldRegion.booleanInsert a point into the region between the two points where the distace between the point to insert and the line segment made between the existing two points is the shortest.booleanbooleancheck to see if this WorldRegion intersect the WorldLine lineintersection(WorldLine line) booleanintersects(double x, double y, double w, double h) Tests if the interior of theShapeintersects the interior of a specified rectangular area.booleanTests if the interior of theShapeintersects the interior of a specifiedRectangle2D.voidbooleanbooleanvoidparseString(String str) booleanvoidtoString()
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Field Details
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pts
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Constructor Details
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WorldRegion
public WorldRegion()
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Method Details
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getOutline
Returns a line that is the perimeter of the polygon.- Returns:
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getOutline
Returns a line the is the perimeter of the polygon. Takes as input a worldline that will be filled with the points.- Parameters:
line-- Returns:
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getArea
public double getArea()compute the area of this region- Returns:
- the area in world coord^2
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clone
Creates a new object of the same class as this object.
It then initializes each of the new object's fields by assigning it the same value as the corresponding field in this object. No
constructor is called. -
getWorldRectBounds
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getCentroid
Computes the centoird of the polygon where the Cx and Cy points are defined by Cx = SUM[(Xi + Xi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A Cy = SUM[(Yi + Yi+1) * (Xi * Yi+1 - Xi+1 * Yi)] / 6 / A The value A is the area of the polygon- Returns:
- a world point that contains the centroid
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getCenterPt
Returns a reference point that is the average of all of the X values and all of the y values. It is stated by the following formula Cx = (X1+X2+....+Xn)/ num_points Cy = (Y1+Y2+....+Yn)/ num_points.- Returns:
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contains
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insertPt
Insert a point into the region between the two points where the distace between the point to insert and the line segment made between the existing two points is the shortest.- Parameters:
wpt-- Returns:
- true if successful
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insertPt
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removePt
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toString
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parseString
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invalidate
public void invalidate() -
isClockwise
public boolean isClockwise() -
reversePts
public void reversePts() -
isSelfIntersecting
public boolean isSelfIntersecting() -
intersect
check to see if this WorldRegion intersect the WorldLine line- Parameters:
line- the WorldLine to check- Returns:
- true if they intersect
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intersection
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contains
public boolean contains(double x, double y) Tests if the specified coordinates are inside the boundary of theShape. -
contains
public boolean contains(double x, double y, double w, double h) Tests if the interior of theShapeentirely contains the specified rectangular area. All coordinates that lie inside the rectangular area must lie within theShapefor the entire rectanglar area to be considered contained within theShape.This method might conservatively return
falsewhen:-
the
intersectmethod returnstrueand -
the calculations to determine whether or not the
Shapeentirely contains the rectangular area are prohibitively expensive.
falseeven though theShapecontains the rectangular area. TheAreaclass can be used to perform more accurate computations of geometric intersection for anyShapeobject if a more precise answer is required.- Specified by:
containsin interfaceShape- Parameters:
x- the x coordinate of the specified rectangular areay- the y coordinate of the specified rectangular areaw- the width of the specified rectangular areah- the height of the specified rectangular area- Returns:
trueif the interior of theShapeentirely contains the specified rectangular area;falseotherwise or, if theShapecontains the rectangular area and theintersectsmethod returnstrueand the containment calculations would be too expensive to perform.- See Also:
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the
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contains
Test for containment. This method tests to see if the WorldRegion parameter is contained within this WorldRegion. The test is as follows, 1) all points of the WorldRegion must be contained within this WorldRegion. 2) No edge lines can interset any part of the border of this WorldRegion- Parameters:
wRegion- WorldRegion- Returns:
- boolean true if the wRegion parameter is contained within this Region, otherwise false.
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contains
Tests if the interior of theShapeentirely contains the specifiedRectangle2D. This method might conservatively returnfalsewhen:-
the
intersectmethod returnstrueand -
the calculations to determine whether or not the
Shapeentirely contains theRectangle2Dare prohibitively expensive.
falseeven though theShapecontains theRectangle2D. TheAreaclass can be used to perform more accurate computations of geometric intersection for anyShapeobject if a more precise answer is required.- Specified by:
containsin interfaceShape- Parameters:
r- The specifiedRectangle2D- Returns:
trueif the interior of theShapeentirely contains theRectangle2D;falseotherwise or, if theShapecontains theRectangle2Dand theintersectsmethod returnstrueand the containment calculations would be too expensive to perform.- See Also:
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the
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getPathIterator
Returns an iterator object that iterates along theShapeboundary and provides access to the geometry of theShapeoutline. If an optionalAffineTransformis specified, the coordinates returned in the iteration are transformed accordingly.Each call to this method returns a fresh
PathIteratorobject that traverses the geometry of theShapeobject independently from any otherPathIteratorobjects in use at the same time.It is recommended, but not guaranteed, that objects implementing the
Shapeinterface isolate iterations that are in process from any changes that might occur to the original object's geometry during such iterations.Before using a particular implementation of the
Shapeinterface in more than one thread simultaneously, refer to its documentation to verify that it guarantees that iterations are isolated from modifications.- Specified by:
getPathIteratorin interfaceShape- Parameters:
at- an optionalAffineTransformto be applied to the coordinates as they are returned in the iteration, ornullif untransformed coordinates are desired- Returns:
- a new
PathIteratorobject, which independently traverses the geometry of theShape.
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getPathIterator
Returns an iterator object that iterates along theShapeboundary and provides access to a flattened view of theShapeoutline geometry.Only SEG_MOVETO, SEG_LINETO, and SEG_CLOSE point types are returned by the iterator.
If an optional
AffineTransformis specified, the coordinates returned in the iteration are transformed accordingly.The amount of subdivision of the curved segments is controlled by the
flatnessparameter, which specifies the maximum distance that any point on the unflattened transformed curve can deviate from the returned flattened path segments. Note that a limit on the accuracy of the flattened path might be silently imposed, causing very small flattening parameters to be treated as larger values. This limit, if there is one, is defined by the particular implementation that is used.Each call to this method returns a fresh
PathIteratorobject that traverses theShapeobject geometry independently from any otherPathIteratorobjects in use at the same time.It is recommended, but not guaranteed, that objects implementing the
Shapeinterface isolate iterations that are in process from any changes that might occur to the original object's geometry during such iterations.Before using a particular implementation of this interface in more than one thread simultaneously, refer to its documentation to verify that it guarantees that iterations are isolated from modifications.
- Specified by:
getPathIteratorin interfaceShape- Parameters:
at- an optionalAffineTransformto be applied to the coordinates as they are returned in the iteration, ornullif untransformed coordinates are desiredflatness- the maximum distance that the line segments used to approximate the curved segments are allowed to deviate from any point on the original curve- Returns:
- a new
PathIteratorthat independently traverses theShapegeometry.
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intersects
public boolean intersects(double x, double y, double w, double h) Tests if the interior of theShapeintersects the interior of a specified rectangular area. The rectangular area is considered to intersect theShapeif any point is contained in both the interior of theShapeand the specified rectangular area.This method might conservatively return
truewhen:-
there is a high probability that the rectangular area and the
Shapeintersect, but - the calculations to accurately determine this intersection are prohibitively expensive.
trueeven though the rectangular area does not intersect theShape. TheAreaclass can be used to perform more accurate computations of geometric intersection for anyShapeobject if a more precise answer is required.- Specified by:
intersectsin interfaceShape- Parameters:
x- the x coordinate of the specified rectangular areay- the y coordinate of the specified rectangular areaw- the width of the specified rectangular areah- the height of the specified rectangular area- Returns:
trueif the interior of theShapeand the interior of the rectangular area intersect, or are both highly likely to intersect and intersection calculations would be too expensive to perform;falseotherwise.- See Also:
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there is a high probability that the rectangular area and the
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intersects
Tests if the interior of theShapeintersects the interior of a specifiedRectangle2D. This method might conservatively returntruewhen:-
there is a high probability that the
Rectangle2Dand theShapeintersect, but - the calculations to accurately determine this intersection are prohibitively expensive.
trueeven though theRectangle2Ddoes not intersect theShape.- Specified by:
intersectsin interfaceShape- Parameters:
r- the specifiedRectangle2D- Returns:
trueif the interior of theShapeand the interior of the specifiedRectangle2Dintersect, or are both highly likely to intersect and intersection calculations would be too expensive to perform;falseotherwise.- See Also:
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there is a high probability that the
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getBounds
Returns an integerRectanglethat completely encloses theShape. Note that there is no guarantee that the returnedRectangleis the smallest bounding box that encloses theShape, only that theShapelies entirely within the indicatedRectangle. The returnedRectanglemight also fail to completely enclose theShapeif theShapeoverflows the limited range of the integer data type. ThegetBounds2Dmethod generally returns a tighter bounding box due to its greater flexibility in representation. -
getBounds2D
Returns a high precision and more accurate bounding box of theShapethan thegetBoundsmethod. Note that there is no guarantee that the returnedRectangle2Dis the smallest bounding box that encloses theShape, only that theShapelies entirely within the indicatedRectangle2D. The bounding box returned by this method is usually tighter than that returned by thegetBoundsmethod and never fails due to overflow problems since the return value can be an instance of theRectangle2Dthat uses double precision values to store the dimensions.- Specified by:
getBounds2Din interfaceShape- Returns:
- an instance of
Rectangle2Dthat is a high-precision bounding box of theShape. - See Also:
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contains
Tests if a specifiedPoint2Dis inside the boundary of theShape. -
init
make a copy of the region's points into this WorldRegion.- Parameters:
region- the region to copy the points from
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getArea2D
Builds and closes Path2D from the WorldPt objects of this WorldRegion, then constructs an Area from the path.- Returns:
- Area containing all of the pts of this region.
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getArea
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