Release Notes
Alpha Update 4/25/2025
Version 0.1.0.1678-dev
Layers
- Velocity particle tracing and static arrows (see image below).
- To enable particle tracing, turn any result on, and click the particle-tracing button in the upper right corner of the map window (highlighted blue).
- Fixed multiple issues with exporting 2025 meshes to be used in HEC-RAS v6.6.
Terrain
- USGS terrain importer now stitches adjacent tiles by default, so they merge to a single tile in your RAS terrain.
- USGS terrain importer UI updates for selection, filtering, and styling.
- Several bug and crash fixes for the USGS terrain importer.
Solver
- GPU Solver minor bug fixes
User Interface
- New spreadsheet tool! (Documentation pending).
- Copy/Paste, arrow/tab navigation, and other improvements
- Fixed mesh editing errors assigning region/arc properties
- DPI improvements for the main launch screen.
- Improved error messages across the board.
Web Imagery
- OSM text rendering performance and quality improvements.
Technical
- Internal libraries have been updated to the latest versions: WindowsAppSDK 1.7.1, Dotnet 9.0.4, and other auxiliary libraries.
Breaking Changes
- The .vis file had some format changes, so any checked state and custom symbology may be lost.
Alpha Update 3/17/2025
Version 0.1.0.1576-dev
Layers
- Fixed multiple issues with exporting 2025 meshes to be used in HEC-RAS v6.6.
- Small mesh enhancements for honoring arc cell-sizing with bias.
- Better mesh generation error propagation - new UI to zoom to mesh generation errors.
Terrain
- Several bug and crash fixes for the USGS terrain importer.
Web Imagery
- OSM rendering performance improvements for polygons.
Solver
- GPU Solver is now 10-40% faster, especially benefitting smaller models.
- GPU flow boundary condition bugs fixed.
User Interface
- DPI improvements for the main launch screen.
- Improved error messages across the board.
- Model tab (tree) layout partial update. (More coming on this soon.)
- We're in the process of heavy design experimentation with the model tab, so expect future changes in this area.
- Results are now sorted under plans with the same name.
- Result maps are now a drop-down underneath the result, instead of independent layers.
- The Project Explorer tab is still under construction.
Technical
- Internal libraries have been updated to the latest versions: WindowsAppSDK 1.6.6, Dotnet 9.0.3, and other auxiliary libraries.
Breaking Changes
- The .vis file had some format changes, so any checked state and custom symbology may be lost.
Alpha Update 2/21/2025
Version 0.1.0.1506-dev
Layers
- New raster symbology editor experience. (Documentation pending)
- Fixed several issues with exporting 2025 meshes to be used in HEC-RAS v6.6.
Editing
- Improved performance for mesh editing and computations.
- Improved mesh generation in quad regions.
Terrain
- Introducing the USGS terrain importer! (Documentation pending)
- Fixed a bug importing very large (multi GB) terrains that had to re-project on import.
- Fixed several bugs converting USC/SI terrain imports.
Web Imagery
- OSM now uses a disk cache, improving rendering performance and reducing network usage.
Solver
- RAS now has a GPU solver! For more information, see this.
User Interface
- DPI improvements for small screens in various windows.
- Improved error messages across the board.
Technical
- Internal libraries have been updated to the latest versions: WindowsAppSDK 1.6.5, Dotnet 9.0.2.
Alpha Update 12/20/2024
Version 0.1.0.1421-dev
Layers
- Fixed a variety of issues with exporting 2025 meshes to be used in HEC-RAS v6.6.
- Exporting meshes to the HEC-RAS v6 file format was silently failing. These errors are now propagated back to 2025 and shown as a toast message.
- All (known) errors with the exporter have been fixed. If you continue to have issues exporting meshes to be used in 6.6, please let us know with a new bug report. Reminder: It's very helpful to attach your geometry when reporting meshing issues!
- Internal v6.7 builds have improved error handling and messaging when it can't import a mesh.
- Can now import a RAS 2025 terrain file (*.h5) into another one. This will extract any raster files from the *.h5 file and import them through the normal workflow.
Editing
- Improved performance for modifying large polygons.
- Middle-mouse panning now works while using the measure tool.
Web Imagery
- Fixed some async bugs that could leave web imagery stuck on.
- Disable web imagery if the project has a local coordinate system (no projection).
Solver
- Fixed convergence tolerance for USC datasets that could cause some unnecessary iterations when solving boundary-conditions.
Visual
- Fixed some DPI issues causing buttons to draw offscreen on the New Project page.
- We recognize many parts of the UI are still not laying out correctly for low-resolution or zoomed-in displays. More fixes are coming.
Technical
- Internal libraries have been updated to the latest versions: Dotnet 9, and WindowsAppSDK 1.6.3.
- Now sending loaded module/process state when you report a bug. This should help us catch some of the trickier installation errors.
Alpha Update 11/13/2024
Version 0.1.0.1384-dev
- Paste polylines and polygons into your conceptual mesh! Docs
- Click+Drag while using the Edit Tool to enter selection mode
- Ctrl+Click to insert node where arcs intersect. Docs
- Auto Fix command to fix common conceptual mesh errors. Docs
- Detects intersections, coincident arcs, and other common errors to create a (mostly) correct conceptual mesh.
- Improved reporting for conceptual mesh errors
- Multiple new classes of errors detected, including duplicated/coincident nodes and 0-area regions
- Many performance improvements for large conceptual meshes
- Much improved editing, importing, and hit-testing operations
- Improved mesh generation, particularly with quad-quad boundaries
- Minor styling updates throughout the UI
- Updated Context Menus
- New Icons
- Extra safety checks for saving files and creating backups
- Restyled Importers
- OSM background maps on by default
- Reworked terrain importer
- Improved logging and error reporting
- Quick edit pickers (map annotations) no longer prevent scrolling
- UI performance improvements
- Prevent icon double loading
- Delayed loading of unused UI elements and assets
- Edit tool symbology updates
Alpha Update 10/17/2024
Version 0.1.0.1323-dev
- Fixed an issue with the updater that was introduced in 0.1.0.1295
- If you are on version 0.1.0.1295, please download another copy to fix the updater.
- Improved Conceptual mesh rendering and editing tools in a variety of scenarios.
- Better conceptual mesh error reporting and messaging.
- Fixed a scenario where mouse-hover on terrain layer can return incorrect values.
- Fixed show arc/region labelling indices.
- Fixed terrain tooltips for negative elevation values.
- Misc. bug and crash fixes.
Alpha Update 10/8/2024
Version 0.1.0.1295-dev
- Added extra validation for creating new projects - this should detect and warn when the user's default project directory isn't writeable, and prompt to choose a new one.
- Added new data validation, error trapping, and user notifications based on submitted bugs.
- Fixed some map window crashes that could occur when rapidly zooming in/out.
- Cleaned up spatial boundary conditions UI that isn't ready/working yet.
- Improved model file discovery (geometry/boundary-condition/plan) that wasn't validating properly.
- New initial launch screen!
Alpha Update 10/2/2024
Version 0.1.0.1266-dev
- Fixed an issue with time-zone localization that affected users that were in time-zones east (+X hours) of UTC. (This caused crashes opening Boundary Condition and Plan dialogs in particular).
- Fixed a variety of charting issues and crashes.
- Improved error logging (these bug reports have been a big help, keep them coming!)
- Improved UI validation in GIS Mode (Reminder: You need to create a New Project to add a RAS terrain, etc.)
- Misc. error and safety checks.
Alpha 1 Release 9/30/2024
This is our first publicly available release of RAS 2025! See our Quick Start Guide to get started.